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Craps

Craps is a fast-paced dice game played on a specially designed table. While it may seem intimidating at first, the rules are quite straightforward once you understand the basic bets. Here is a detailed breakdown of the rules and the various bets you can make.

 

The Basics of Craps

 

  • The Shooter: One player, called the "shooter," rolls the dice. This role rotates around the table to give everyone a turn.

  • The Dice: Craps is played with two standard six-sided dice. The outcome of each roll is the sum of the numbers on the two dice.

  • The "Point": A crucial number in the game, the point is established on the "come-out" roll.

 

The Come-Out Roll

 

The first roll of a new round is called the come-out roll. The possible outcomes are:

  • Natural: Rolling a 7 or 11. These are immediate winners.

  • Craps: Rolling a 2, 3, or 12. These are immediate losers.

  • Point: Rolling a 4, 5, 6, 8, 9, or 10. This number becomes the "point." The dealer will place a puck (a small marker) on the corresponding number on the table, with the "on" side facing up.

 

Main Bets (The Pass Line and Don't Pass Line)

 

These are the most fundamental bets in the game.

1. Pass Line Bet:

  • This is a bet that the shooter will win. You place your chips on the "Pass Line" area of the table before the come-out roll.

  • Win Conditions:

    • On the come-out roll, a 7 or 11 is rolled.

    • If a point (4, 5, 6, 8, 9, or 10) is established, the shooter rolls that number again before a 7 is rolled.

  • Lose Conditions:

    • On the come-out roll, a 2, 3, or 12 is rolled (called "craps").

    • If a point is established, the shooter rolls a 7 before rolling the point number again (this is called "sevening out").

2. Don't Pass Line Bet:

  • This is a bet that the shooter will lose. You place your chips on the "Don't Pass Line" area of the table.

  • Win Conditions:

    • On the come-out roll, a 2 or 3 is rolled.

    • If a point is established, the shooter rolls a 7 before rolling the point number again.

  • Lose Conditions:

    • On the come-out roll, a 7 or 11 is rolled.

    • If a point is established, the shooter rolls the point number again before a 7 is rolled.

  • Push (Tie): If a 12 is rolled on the come-out roll, the Don't Pass bet is a push (neither a win nor a loss). Some casinos use a 2 as the push, but 12 is most common.

 

Additional Bets (After the Come-Out Roll)

 

Once a point has been established, you can make these bets.

3. Come Bet:

  • This is a "pass line" bet made after a point has been established. You place your chips on the "Come" area of the table.

  • The next roll of the dice becomes your "come-out roll" for your specific bet.

  • Win Conditions: Your bet wins if the next roll is a 7 or 11.

  • Lose Conditions: Your bet loses if the next roll is a 2, 3, or 12.

  • Point Established: If a 4, 5, 6, 8, 9, or 10 is rolled, that number becomes the "come point" for your bet, and the dealer will move your chips to the box corresponding to that number. You then win if that number is rolled again before a 7.

4. Don't Come Bet:

  • This is a "don't pass" bet made after a point has been established. You place your chips on the "Don't Come" area.

  • Win Conditions: Your bet wins if the next roll is a 2 or 3.

  • Lose Conditions: Your bet loses if the next roll is a 7 or 11.

  • Push: Your bet is a push if the next roll is a 12.

  • Point Established: If a 4, 5, 6, 8, 9, or 10 is rolled, that number becomes the "don't come point," and the dealer moves your chips to the outside of the corresponding box. You then win if a 7 is rolled before that number.

 

Single Roll Bets

 

These are bets that are decided on the very next roll of the dice. They are high-risk, high-reward bets.

5. Field Bet:

  • A single-roll bet that the next roll will be a 2, 3, 4, 9, 10, 11, or 12.

  • Payouts:

    • Typically, a 2 or 12 pays 2-to-1.

    • All other winning numbers (3, 4, 9, 10, 11) pay even money (1-to-1).

  • Losing Numbers: You lose if a 5, 6, 7, or 8 is rolled.

6. Any Craps:

  • A single-roll bet that the next roll will be a 2, 3, or 12.

  • Payout: 7-to-1.

  • This is a high-risk bet with a significant house edge.

7. Any Seven:

  • A single-roll bet that the next roll will be a 7.

  • Payout: 4-to-1.

  • This is one of the worst bets on the table, with the highest house edge.

8. Individual Craps (e.g., "Craps 2," "Craps 3," "Craps 12"):

  • These are specific single-roll bets on a particular craps number.

  • Payouts:

    • Rolling a 2 or 12 pays 30-to-1.

    • Rolling a 3 pays 15-to-1.

 

Place Bets (Place Bet Win)

 

  • These are bets that a specific number (4, 5, 6, 8, 9, or 10) will be rolled before a 7 is rolled.

  • You can "place" a number at any time after the come-out roll.

  • Payouts:

    • 6 and 8: 7-to-6

    • 5 and 9: 7-to-5

    • 4 and 10: 9-to-5

  • Winning: You win if your number is rolled.

  • Losing: You lose if a 7 is rolled.

  • Note: These bets are "off" on the come-out roll unless you specify otherwise.

 

Buy Bets and Lay Bets

 

These are variations of the place bets and offer different payouts and house edges.

9. Buy Bet:

  • A "buy" bet is a place bet with a true odds payout, but you pay a 5% commission on the bet.

  • Payouts (after commission):

    • 4 and 10: 2-to-1

    • 5 and 9: 3-to-2

    • 6 and 8: 6-to-5

  • The house edge is slightly lower than a standard place bet if you're making a big enough bet to justify the commission.

10. Lay Bet:

  • This is the opposite of a buy bet, where you are betting that a 7 will be rolled before a specific number (4, 5, 6, 8, 9, or 10).

  • You pay a 5% commission on your winnings.

  • Payouts:

    • 4 and 10: 1-to-2

    • 5 and 9: 2-to-3

    • 6 and 8: 5-to-6

  • You are betting against the shooter, similar to the Don't Pass and Don't Come bets.

 

Other Bets

 

11. Hardway Bet:

  • A single-roll bet that a specific number (4, 6, 8, or 10) is rolled "the hard way"—meaning both dice show the same number (e.g., a "Hard 8" is two 4s).

  • Payouts:

    • Hard 4 and Hard 10: 7-to-1

    • Hard 6 and Hard 8: 9-to-1

  • Losing: You lose if a 7 is rolled or if the number is rolled the "easy way" (e.g., a 5 and 3 for an 8).

12. Big 6 and Big 8:

  • These are bets that a 6 or 8 will be rolled before a 7.

  • Payout: Even money (1-to-1).

  • These are considered poor bets because the house edge is much higher than a Place Bet on the 6 or 8, which pays 7-to-6.

 

Place Bet Lose

 

  • This refers to the outcome when a Place Bet loses. A Place Bet on a number (4, 5, 6, 8, 9, or 10) loses when a 7 is rolled before that number is rolled. This is the opposite of the Place Bet Win.

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