Scoring Metrics
- Cards
- 60
- Cards Per Pack
- 1-5
- Pack Types
- 3
- Mythic Odds
- 0.5%+
Game Rules
- Objective: collect all 60 original creature cards. Every card is drawn in code, so each one always looks the same.
- Starting out: you begin with 5,000 free-play coins. Coins are not real money, can't be bought, and can't be cashed out.
- Packs: buy and rip a Starter Pack (50 coins), a Premium Pack (200 coins) or an Elite Pack (750 coins).
- How many packs: choose 1 to 10 packs at a time (the default is 1) with the Packs stepper under each pack, or press Max for 10. You pay for the whole order up front, and each pack is rolled on its own. When you open more than one, you flip through them one pack at a time.
- Cards per pack: every pack always holds at least 1 card, with a chance to grow up to 5. After the first card, each extra card is a separate roll, and it only happens if the card before it did. Starter chances: 2nd card 55%, 3rd 40%, 4th 25%, 5th 12%. Premium: 65%, 50%, 35%, 20%. Elite: 80%, 65%, 50%, 35%. The chance of at least n cards is shown on every pack.
- Ripping: on a computer, press Open pack. On a phone or tablet, slide the handle all the way across the bar to rip the pack. Let go early and it snaps back without spending anything.
- Rarities: Common, Rare, Epic, Legendary and Mythic. There are 28 Commons, 18 Rares, 9 Epics, 4 Legendaries and a single Mythic card.
- Starter odds per card: Common 65%, Rare 22%, Epic 9%, Legendary 3.5%, Mythic 0.5%. Premium and Elite packs have better odds, and your best card in a Premium pack is always Rare or better. In an Elite pack it's always Epic or better.
- The pull is decided the moment you rip the pack. The tearing and flipping animation only shows what was already rolled.
- Reveal: tap each card to flip it, or use Flip all. New cards are marked NEW. Epic, Legendary and Mythic cards have a foil shimmer, and Legendary and Mythic pulls trigger a flash.
- Selling: open the Collection tab to sell any card you own, even your only copy (the game asks you to confirm before it sells your last one, and the card goes back to Missing). Sell values: Common 10, Rare 35, Epic 120, Legendary 500, Mythic 2,500. The Sell duplicates button sells every extra copy at once and keeps one of each card.
- This is a local demo. Nothing is saved or sent to a server, so refreshing the page resets your coins and collection.